First, you need a few good friends. Disneyland is a happier happiest place on earth when you’re with the right people. Organize yourselves into teams of 2 people. Come up with cutie names (Team Princess and Team Tweedle) and even cuter t-shirts. Don’t worry if the other team out-cutes you with their name and shirts.
Cultivate a friendly sense of competition. In other words, talk trash. Only one team can win—and you want it to be you, right? Right.
You’ll need a few basic strategies: don’t waste time running from land to land. Inasmuch as it’s possible, stick with the rides around you. And bring snacks. No food breaks. Minimal potty breaks. You are in it to win it! It’s a race, after all! The point isn’t merely to ride all the rides—it’s to be the first team to do it.
Get to Disneyland about 30 minutes before it opens. You’re going to have to wait in line, but it will be worth it. They’ll let you into the park, and then queue everyone up in Main Street until the minute the park actually opens. You want to be at the front—right up against the rope to get into Fantasyland.
That’s right. Fantasyland is the place to start. BOOK IT—and I mean a no-holds-barred, leap-over-wayward-strollers-and-small-children kind of booking-it—to Peter Pan. Once the line for that ride starts, it will never wane. You definitely want to be first in line for that. From there, hit up the other popular Fantasyland attractions: Toad’s Wild Ride, the Teacups, and Alice in Wonderland. In the first 20 minutes, you can have ridden 4 rides.
While you’re in line (or even on the rides), plan the rest of your strategies. Send one person to get FastPasses for rides while the other waits in line. (The rules allow this; the rules state that both teams must leave each ride together. So you can avail yourself of single-rider lines, you can go to the bathroom while one person holds your place in line, etc. The only thing you can’t do is ride different rides at the same time.) You cannot win this race without making good use of FastPasses and single rider lines. They can save you hours ultimately—particularly on rides like Indiana Jones, Splash Mountain, Space Mountain, Roger Rabbit, and Star Tours. As often as you can get FastPasses, get them. From now on, this is how you roll:
There’s a total of 33 rides in Disneyland Park. Okay, wait. That’s not true, officially. Officially there is only one ride in Disneyland Park (Mr. Toad’s Wild Ride)—everything else is called an attraction. But attraction also includes shows, and for the purposes of this race, you aren’t interested in that. You’re only obligated to ride things that can be ridden. Like Peter Pan. And the Mark Twain riverboat. Or the Matterhorn—but you’ve picked a year that it’s closed for renovations. C’est. La. Vie.
Another thing you have to remember is that some rides close after dark. That’s right. Mark those out, and don’t forget! Storybook Canal, the Main Street carriages, Alice in Wonderland. Don’t forget!
Once you have your first FastPass, ride other rides nearby to fill up the time. Again, no aimless wandering. Stay focused!
But no running! If they catch you running, the cast members will glare at you like an old-fashioned schoolmarm and tell you “Walk, Please.” Generally, the ride operators and food vendors won’t care, but the official/corporate-looking Disney folks (the “Disney suits,” as you might start calling them) will. Learn to run frantically—and abruptly stop and hiss “suit” to your partner when one comes into view. Perfect the fine art of speed-walking and smiling innocently.
Also, make use of your super cute t-shirts. Tell everyone who asks about the race. Convince them that they want your team to win. You’ll find that many of them will offer to stall your opponents should they meet them. They’ll offer to talk to them, to block line entrances, to push their strollers in the way, and so on.
Also make friends with ride operators. One of them might even be so amused by your quest, that he’ll offer you three carte blanche fast-passes, to be used on any ride you want.
Ha! Who’s unstoppable now! Save those passes for the end, though; you have plenty of time still. And you might need them later.
Get used to the Rivers of America—you’re going to have to circle that island (and Mike Fink’s cabin) four times: once on the Mark Twain riverboat, then again on the Sailing Ship Colombia, again on the canoes, and finally back and forth on the rafts. And, you’ll get a view of the cabin again (in case you miss it) when you ride the train.
Listen to the ride operators while you’re in line—you might be able to skip ahead in ToonTown by virtue of being the only “party of 2″ that’s paying attention. The ride operators just need 2 people to fill the roller coaster before it takes off. Race ahead to the front of the line; you’ve just saved yourself 30 minutes.
As it gets dark, you’ll want to pull out special fun stuff—like glow bracelets. Because who doesn’t love those?
At the end of the day, with the last few rides remaining, whip out those special passes. Save yourself 25 minutes on Finding Nemo’s Submarines and 20 minutes on Pirates of the Caribbean.
Then at last, head to your final ride: the Haunted House. Turn in your special pass only to find there is no line and you wasted it. Oh well. Get into that old creepy elevator, scream when some random janitor jumps out and cackles insanely, and then truly panic when—moments before the win is yours—the ride breaks down.
Impatiently sit with that hitchhiking ghost while the ride is repaired. Make it out only a few minutes later than planned.
Check with the other team—confirm that they aren’t quite done yet… Victory is yours! A whopping 10 hours and 20 minutes!! Woot.
Kiss the ground beneath your feet. Only not really, because do you have any idea how many dirty feet have trampled that ground today? Gross.
Finally, make sure you ask for a prize. Head into one of the Main Street shops, explain your exploits to the shopkeeper, and ask if he has any nifty badges he can give you. We were made honorary citizens of Disneyland, and given “I’m celebrating” badges with “riding all the attractions” written in with a sharpie.
And that’s how you do it: ride all the rides in 10 hours and 20 minutes. Obviously, this is no lightweight competition. You’ve got to want it bad. You’ve got to be willing to give an arm and a leg for it—because, really, that’s about what it’ll cost you. After the race, you won’t be able to move your legs or left arm (thanks, canoes) for a day or two, and you’ll have a behemoth blister on one foot.
But it will be worth it. It will totally be worth it.









